using System.Collections.Generic;
using System.Net;
using System.Net.Sockets;

namespace ET
{
    [ComponentOf(typeof(Scene))]
    public class RouterAddressComponent : Entity, IAwake<string, int>
    {
        public IPAddress RouterManagerIPAddress { get; set; }

        public string RouterManagerHost;

        public int RouterManagerPort;

        public HttpGetRouterResponse Info;

        public int RouterIndex;
    }
}